The HULK
He's big, he's green, and he's got huge muscles!
The HULK
He's big, he's green, and he's got huge muscles!
The Hulk is a movie that has had mixed reviews. But the constant in most of them is that the one thing critic's thought would be the movies' downfall was actually what saved it.
The animation is what brought this movie to life. One thing that I had never thought about before was how much work went into an animated film. It's said that approximately 24 drawings go into one second of film, so if you do the math, that's 1440 drawings per minute. I can feel my hand cramping just thinking about it. I guess it's a little different now since everything is done on computers, but you get the idea. The animation in The Hulk is so good, from the texture of his skin to the incredibly realistic facial expressions.
The animation process is a long one. First thing that has to be done is to make a storyboard, to plan out the scenes of the video. It helps a lot during the editing stages so that everyone knows what the scene is supposed to look like. Then you need to get all of the key frames drawn, to get the general idea of the scene. Then it's time to fill in the middle stuff, you know all the little details in the frame. Next these frames are made into a trial film, to see what has to be made better. Then repeat all the steps over and over and over again.
I can't even imagine how many times they have to do this process over and over again for a single frame. Since each frame, which is one second of film has about 24 drawings this must take absolutely forever. No wonder directors of animated movies always say, “this has been years in the making and it's all been worth it.” It takes years of working non stop to get the best results.
Bicco Media: Marba E. Locin
July 2003